Game Designer with a proven track record of over 8 years in game development. During this time, gained proficiency in system design, narrative design, game balance, and monetization, bringing various complex projects to life as a lead designer. Have extended expertise in LiveOps and F2P games, acquired while working on such projects as World of Tanks and World of Warplanes.
Currently, driving design team at World of Tanks in Prague, delivering ambitious features from concept to release.
Also, an avid gamer, Live Action Role-Playing (LARP) enthusiast, and passionate about neurobiology, astrophysics, music, and travel :)