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Francis Leo Tabios

Francis Leo Tabios

Lead UX Designer
Lead UX Designer at Hangar 13, wielding over 8 years of earnest dedication to the gaming industry. His portfolio spans diverse games, from mobile intricacies in Eve Online Echoes, Lord of the Rings War, to console craftsmanship in Destroy All Humans Remake. Francis has lent his expertise to various studios, including a noteworthy collaboration with Miniclip in Italy, Netease in China, Scopely in Vietnam and now leading the UX department in Brighton.

Talks & sessions

Panel Dicussion: Games User Research

For the audience who are interested about Games User Experiences in general and to learn more about this topic.

Joshua Flitcroft (IO Interactive)
Jak Marshall (Hangar 13)
Francis Leo Tabios (Hangar 13)
Emma Varjo (Redhill Games)
Günter Wallner (Johannes Kepler University Linz)
Hosted by: Simone Kriglstein (Masaryk University)

Serving Success: A UX Design Team's Rally Against Time

Francis wlll share his learnings from onboarding as Lead UX Designer onto the Top Spin 2K25 project with just 6 months remaining of development.
As the first in-house UX designer working with outsourcers, required coordination across time zones, which posed a challenge but brought valuable lessons. Explore the world of UX leadership where adaptability, quick thinking, and effective communication turned challenges into opportunities and mistakes into valuable insights.
Discover strategies from a project following the footsteps of the renowned Top Spin 4. Learn about the collaborative efforts between UI art, UX design, and UI engineering and how we used Figma for seamless coordination. This talk serves as a practical guide for UX enthusiasts, offering insights into crafting outstanding experiences within tight constraints. Whether you're an experienced professional or new to UX, this presentation provides a glimpse into the real-world challenges, lessons learned, and the art of turning setbacks into triumphs in the dynamic gaming industry.