Jill Murray is the creative director for Invincible Presents: Atom Eve. A veteran game developer, she’s best known for narrative work on indie and AAA games The Shadow of the Tomb Raider, The Big Con, and Assassin’s Creed Liberation and Freedom Cry. She won the 2013 WGA Award for Videogame Writing, and founded Discoglobe Interactive in 2015. In past lives, Jill studied Theatre, coded websites and wrote novels. She’s taught game design, led writing workshops, and spoken internationally.
SOME OF THE GAMES
Jill
WORKED ON
Subnautica: Below Zero
Shadow of the Tomb Raider
Assassin's Creed IV: Black Flag
Invincible Presents: Atom Eve