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Lukáš Jandík

Lukáš Jandík

Game Designer
Lukáš is a game designer working in the industry for 8+ years. He is mostly interested in Gameplay and System Design and tries to combine both structured and experiential approaches to the game design. He has spent the last 3+ years working for Grip Studios, which is an outsourcing/co-development company where he was lucky enough to participate on interesting projects with large foreign and domestic studios.

Talks & sessions

My Game Design Method

Talk about design processes that I've been using over the course of my 8 years long career. Main topic will be how to think about game experience, define experiential goals for your game and project them in individual feature designs. Will touch on anatomy of the game experience, how to train your game design intuition over time and how to properly communicate design ideas in a design debate.